I had the pleasure of working on Warzone 2.0: Ashika Island, bringing back the resurgence game mode with this new map, as an Environment Artist at High Moon Studios. I was responsible for the building and its surrounding foundation, as well as the loading dock for the tourists. I was in charge of bringing this section to life by bringing the blockout of the POI to release, working closely with design to achieve their gameplay intentions while retaining the artistic direction set by my Lead Environment artist Ashley Barnett. I textured and set dressed the buildings and surrounding foundation, gardens and paths. Not for download or distribution without prior written approval from Activision.