Call of Duty: Warzone 2.0: Ashika Island - Ashika Ruins

I had the pleasure of working on Warzone 2.0: Ashika Island, bringing back the resurgence game mode with this new map, as an Environment Artist at High Moon Studios. I was responsible for this set of ruins. I was in charge of bringing this section to life by bringing the blockout of the POI to release, working closely with design to achieve their gameplay intentions while retaining the artistic direction set by my Lead Environment artist Ashley Barnett. Foundation of the ruins was made by Wendell Nesbit and Alex Martin. Other artsits that helped bring these ruins to life were Alek Johnson, and Jiwon Son. Not for download or distribution without prior written approval from Activision.