Warzone Pacific - Docks

I had the pleasure of working on Warzone’s Caldera map update as an Environment Artist at High Moon Studios. I was responsible for bringing this Scrap Yard in the Docks POI to completion by from Blockout to Launch. I worked alongside Zachary Fugere the designer assigned to this area, and my lead at the time Edward Lee. Curating this scene was tricky, I have never worked on such a large area before, this was a huge lesson in composition and thematic coupling. I can't wait to bring what I have learned from this experience to my next project. Not for download or distribution without prior written approval from Activision.

Warzone Pacific - Docks

Warzone Pacific - Docks

Warzone Pacific - Docks

Warzone Pacific - Docks

Warzone Pacific - Docks

Warzone Pacific - Docks

Warzone Pacific - Docks

Warzone Pacific - Docks

Warzone Pacific - Docks

Warzone Pacific - Docks

Warzone Pacific - Docks

Warzone Pacific - Docks

Warzone Pacific - Docks

Warzone Pacific - Docks

Warzone Pacific - Docks

Warzone Pacific - Docks